Rocks Off!
A tile-based puzzle game. You are an adventurer exploring different worlds in search of treasure, facing monsters along the way.

About
Dig through the dirt with the arrow keys, or the on-screen keypad on a phone, and collect enough treasure to open the exit and escape. Rocks and treasure fall when nothing holds them up, so every tunnel you dig changes what can land on your head.
Monsters patrol the edges of the tunnels. Drop a rock on one and it explodes, clearing a 3×3 area, or, for a treasure monster, turning it into treasure. Destructible walls give way to the blast and open new paths through the map.
Features
Eight worlds
Mining, Egypt, Chef, Medieval, Space, Water, Caveman and Spooky, each with its own tiles and monsters.
Level editor
Build your own maps and game sets, starting from one of the world presets.
Coming soon
The playable game and the editor are still being put online; rocksoff.net has the worlds and instructions now.
Screenshots
The worlds
Eight worlds to explore, each with its own story, tiles and monsters. See the worlds ↗
Mining
A throwback to the classic game of old: going underground to find gems and take on strange creatures. See Mining ↗
Space
The adventurer has blasted off into space. Each world's page has its instructions and the cast of characters. See Space ↗
Spooky
You followed the trail of sweets, but this is seeming less and less like a good idea. See Spooky ↗
Game editor
Start a game set from one of the eight world presets, or create or load your own. Open the editor ↗
About
The instructions, the worlds, and the credits for everyone who made the game. About Rocks Off ↗
Contents
The sections of rocksoff.net, and the pages in each.
Technologies
- JavaScript - Pure JavaScript game engine
- ReactJS - Game editor
- Node.js - Backend
Credits
- Piotr Nierobisz - Contributor; backend and frontend improvements
- Bebo Norman - Pixel art for the worlds
- Yuri Nicolaiko - Website design, cover art for the worlds
- Jaycee Leon - Original lyrics & music for each world
Articles
- Bedlam - The MS-DOS original, written in 386 assembly, and how it works
- Bedlam Editor - An upgraded version with a windowed level and sprite editor
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