Bedlam
A 1995 MS-DOS game written in 386 assembly language.
MS-DOS Jun 1995
Bedlam v0.7 was written with Turbo Assembler, drawing straight to VGA memory in mode 13h. The levels live in a single data file, BEDLAM.BED, built with its own level editor, BEDEDIT.
It runs here in DOSBox, compiled to WebAssembly by js-dos. Click the screen to give it the keyboard.
Source 6 files
- BEDEDIT.ASM Assembly · 6419 lines
- BEDINTRO.C C · 100 lines
- BEDLAM.ASM Assembly · 6421 lines
- BEDLXX.ASM Assembly · 2736 lines
- BEDPARAM.ASM Assembly · 509 lines
- MAKEBED.C C · 191 lines
Downloads
- bedlam.jsdos js-dos bundle