Affine texture mapping
This demonstrates using random starting points for a set of vertices, and then spreading the points evenly over a sphere by simulation of physical constraints (in this case the points try to be as far as possible away from their neighbours).
Flash May 2005
This uses an image as a texture to map onto the surface of the sphere.
Click and drag to rotate.
Source 1 file
- Transform.as ActionScript · 218 lines
Downloads
- globe.fla Flash source