
/*

  ---- Raytrace / CLight source ----

*/

#include "Main.h"

//---- CLight

CLight::CLight( CScene *scene, float x, float y, float z )
{
	//- Set up light details

	this->RT_scene = scene;

	this->x = x;
	this->y = y;
	this->z = z;
}

