
/*

  ---- Raytrace / CLight header ----

*/


#ifndef __RAYTRACE_CLIGHT_H__
#define __RAYTRACE_CLIGHT_H__

#include "Main.h"

class CLight
{
public:

	float x, y, z;

	CLight *LL_next;
	CScene *RT_scene;

	CLight( CScene *, float x, float y, float z );
	
private:

};

#endif
