#include "ZGo.h"



//---- MakeScene1

class MakeScene1 : public ZGoFn
{
  public:

  ZGoREAL *time;
  ZGo3DOBJECT *scene;

  MakeScene1(ZGo *zgo, ZGoPARAMS *input, ZGoPARAMS *output);
  void process();
};



//---- end of file -----------------------------------------------------------//
