#include "ZGo.h"



//---- AnimatedRotationMatrix ------------------------------------------------//

class AnimatedRotationMatrix : public ZGoFn
{
  public:

  ZGoREAL *time;
  ZGoMATRIX *result;

  AnimatedRotationMatrix(ZGo *zgo, ZGoPARAMS *input, ZGoPARAMS *output);
  void process();
};



//---- end of file -----------------------------------------------------------//
